F_15_Strike_Eagle_(E)_(Eng_Swe_Dan_Fin)_[!] pass 1 game crc: 872de7a2 title: F_15_Strike_Eagle_(E)_(Eng_Swe_Dan_Fin)_[!] board: 4 memory type: ROM size: 0x40000 content: Program memory type: RAM size: 0x2000 content: Save volatile memory type: ROM size: 0x40000 content: Character F_15_Strike_Eagle_(E)_(Eng_Swe_Dan_Fin)_[!] pass 2 game crc: 872de7a2 title: F_15_Strike_Eagle_(E)_(Eng_Swe_Dan_Fin)_[!] board: 4 memory type: ROM size: 0x40000 content: Program memory type: RAM size: 0x2000 content: Save volatile memory type: ROM size: 0x40000 content: Character F_15_Strike_Eagle_(E)_(Eng_Swe_Dan_Fin)_[!] pass 3 game crc: 872de7a2 title: F_15_Strike_Eagle_(E)_(Eng_Swe_Dan_Fin)_[!] board: 4 memory type: ROM size: 0x40000 content: Program memory type: RAM size: 0x2000 content: Save volatile memory type: ROM size: 0x40000 content: Character